Testimonial & Press

 "Your TrackSkull software was a big part in helping me pull off this year's display. I used it to program Frosty's and Jingle's head movements, finally allowing me to integrate all the animation into LOR." - Mike


Another great use of TrackSkull, good stuff Doug! Thank you for sharing!


Great plug from Chris Baker of HauntCast, make sure to check them out. Thanks Chris!


Great four part tutorial on how to assemble a Triaxial Skull Labs kit. TrackSkull is used for testing during the tutorial. Thanks Scott!!!

 

TrackSkull on YouTube (in action):

http://www.youtube.com/watch?v=GlvcwOvautc

http://www.youtube.com/watch?v=OCx3pk9a298

http://www.youtube.com/watch?v=7aq4BFOoTZI

http://www.youtube.com/watch?v=WZwY2xvS9aU

http://www.youtube.com/watch?v=JkhGiN-yTVY


"MonkeyBasic's Trackskull program (free software but please donate to him so he keeps making great stuff!) is like the jelly that goes with VSA's peanut butter. Sure you can manually go in and program in each servo movement one by one in VSA or in the micro maestros software program, but it's time consuming and can lead to animation that isn't as natural. Recording the motions with a joystick as the audio is playing back is THE way to get the best looking animation in my opinion."
samseide on HauntForum.com


"I used MonkeyBasic's Trackskull to program the routine for my 3-axis skull this year and was very happy with the results. I was impressed with how easy it was to use and how much time it saved me versus using VSA's native controls. This software is definitely worth checking out if you work with VSA."
Zombie-F on HauntForum.com


"I picked up MonkeyBasic's Trackskull program and used it to reprogram the head movements for our new props and I was very happy with the results. I was so happy in fact that I went back and recorded new head movements for all of our props. This was way easier than laying things out in VSA."
Buckaneerdude on HalloweenForum.com


TrackSkull in action (by legendofthewood)


TrackSkull mentioned on Makezine.comhttp://blog.makezine.com/archive/2009/10/real-time_head-tracking_control_of.html


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